Reach the next generation of game developers

The Think Services Game Group provides schools the opportunity to access hundreds of thousands of aspiring game developers through print, online and live events.  In 2003, 75 schools worldwide offered programs related to game development. Today that number has skyrocketed to over 380 programs– representing 450% growth in 3 years… and the numbers continue to grow. Now more than ever there is an urgent need for schools to differentiate themselves and promote their curriculum to reach the maximum number of students interested in becoming the next generation of game developers.

GAME DEVELOPER MAGAZINE


Game Developer Magazine is the game industry’s leading publication, brought to you by the creative minds that produce the Game Developers Conference and Gamasutra.com. The Get Education section is where leading schools highlight programs in areas of game development, design and animation.

  • Reach over 85,000 individuals interested in game development
  • 59% subscribers are considering further education in game development
  • Subscribers save an average of 21.1 back issues
  • 60% subscribers visited an advertiser’s website
  • Receives bonus distribution at key industry events – GDC, SIGGRAPH, GDC London, Hollywood and Games Summit, Serious Games Summit DC and more.

2005 Game Developer Magazine Subscriber Survey by Audience Insights

Download copy of GD mag

 

EDUCATION RATES (NET)

Page Size 1x 6x 12x

Full Page

$3,145

$2,790

$2,615

1/2 Page

$1,970

$1,825

$1,640

1/3 Page

$1,440

$1,335

$1,235

For conventional back-of-book placement - rates include color.

EDUCATION FRONT-OF-BOOK RATES (NET)

Page Size 1x 3x 6x 9x 12x

Full Page

$5,930

$5,690

$5,275

$5,145

$4,910

1/2 Page

$4,320

$4,100

$3,945

$3,615

$3,795

1/4 Page

$2,595

$2,540

$2,505

$2,440

$2,390

For front-of-book placement - rates include color.

RATE CARD PROVISIONS

  • All orders are subject to acceptance by Think Services Media LLC at its headquarters in Manhasset, New York.
  • No conditions other than those set forth in this rate card shall be binding upon Think Services unless specifically agreed to by Think Services in writing.
  • Positioning of advertisements is at the sole discretion of Think Services except where a specific position has been agreed to by Think Services in writing.
  • Cancellations or changes in advertising by the advertiser or its agency may not be made after the closing date for the publication or product, unless otherwise agreed between the parties in writing. Think Services is under no obligation to revise advertising materials not received by the Think Services production department by the closing date and such advertisements may not be subject to approval by the advertiser or its agency.
  • Think Services assumes no liability for any errors or omissions in key numbers appearing in advertisements.
  • Think Services is not liable for any delays in the production or delivery of the publication or product due to any conditions beyond Think Services’ control
  • In consideration of Think Services’ publishing advertising (or distributing another product) for the advertiser, the advertiser and its agency agree to indemnify and defend Think Services against any and all claims, losses, liabilities, damages and expenses (including attorneys’ fees) arising out of Think Services’s printing, publishing or distributing such advertising (or another product) and/or arising from third parties access to advertiser’s site and use of advertiser’s products and services.
  • In no event shall Think Services be liable for any consequential, incidental or special damages, nor shall its liability for any act, error or omission, whether or not due to its negligence, exceed the price paid to Think Services for the publication or distribution of such materials.
  • Think Services reserves the right to hold the advertiser and its agency jointly and severally liable for all monies that are due and payable to Think Services.
  • Advertising in Think Services’ online products and services is subject to the terms of the applicable online insertion order.
  • All payments are due within thirty (30) days of the invoice date. Non-commissionable charges, such as production charges, are not subject to an advertising agency commission. Agency commissions are not payable on invoices which are not paid within ninety (90) days of the date of the invoice. Advertiser shall pay a late charge of 1% per month (12% per year) on all invoices not paid within thirty (30) days of the date of such invoices
2007 Edit Calendar

 

JAN FEB MAR

FEATURED THEME

Front Line Awards

GDC Preview

GDC Issue

BONUS DISTRIBUTION

 

GDC

GDC

 

 

APR MAY JUN/JUL

FEATURED THEME

Salary Survey

Professional Career Advice

Business / Focus On

BONUS DISTRIBUTION

 

 

Hollywood & Games, E3 Media Summit

 

 

CG AUG SEP

FEATURED THEME

Game Industry Careers/Education

SIGGRAPH - Graphics / Visual Arts

Mobile

BONUS DISTRIBUTION

SIGGRAPH

SIGGRAPH

Austin GDC, Tokyo Game Show

 

 

OCT NOV DEC
FEATURED THEME

Top 20 Publishers / Focus On

Serious Games

Front Line Award Finalists

BONUS DISTRIBUTION

CTIA

 

 

 

2007 Publishing Schedule

 

JAN FEB MAR APR MAY JUN

SPACE CLOSE

Nov 30

Jan 10

Feb 2

Feb 21

Apr 2

May 7

MATERIALS CLOSE

Dec 7

Jan 16

Feb 8

Feb 26

Apr 6

May 11

MAILS

Dec 27

Jan 29

Feb 22

Mar 14

Apr 26

MAY 29

BONUS DISTRIBUTION

 

GDC

GDC

 

 

H&G, E3

 

 

CG AUG SEP OCT NOV DEC

SPACE CLOSE

Jun 5

Jul 2

Aug 3

Aug 28

Sep 28

Oct 26

MATERIALS CLOSE

Jun 12

Jul9

Aug 10

Aug 31

Oct 5

Nov 9

MAILS

Jun 29

Jul 27

Aug 28

Sep 21

Oct 24

Nov 28

BONUS DISTRIBUTION

 

SIGGRAPH

AGDC, TGS

CTIA

 

 

CG = Career Guide Issue
Editorial Calendar is subject to change.
Check with your account manager for changes.

 

AD SPECIFICATIONS
Full page bleed ad specs:

Trim:

7.75" x 10.5"

Bleed:

8" x 10.75"

Live area:

6.75" x 9.5"

Binding:

Saddle-stitched

Gutter

.125"

Safety:

.375"

 

Page Size Non-bleed Bleed

Spread

14.5 x 9.5

15.75 x 10.75

Full page

6.75 x 9.5

8 x 10.75

1/2 island

4.5 x 6.5

n/a

1/2 horizontal

6.75 x 4.625

8 x 5.25

1/3 square

4.5 x 4.5

n/a

1/3 vertical

2.125 x 9.5

n/a

1/4 page

3.25 x 4.625

n/a

MATERIAL SPECIFICATIONS
Digital file format: PDF/X-1a
http://img.cmpnet.com/cmpproduction/downloads/pdfx1.pdf
Media: CD-Rom • FTP transfer
Transmission: Ship with SWOP Proof
http://www.swop.org

Click On The Link Below To Get Ad & Insert Specifications At: http://www.cmpproduction.com

PLEASE DIRECT ALL MATERIALS TO:
Pete C. Scibilia, Production Manager
Game Developer Magazine & Embedded Systems Design
600 Harrison Street, 6th Floor • San Francisco, CA 94107
Phone: 516-562-5134
Fax: 516-562-5410
E-Mail: pscibili@cmp.com

FTP ADDRESS AND INFORMATION:

Using Fetch or other FTP Software

  • HOST: ftpcorp.cmp.com
  • USER ID: cmppress
  • PASSWORD: IO38uqur

Open the GAME DEVELOPER folder and place your ad into it. Once the files have been sent, please send an email to Pete C. Scibilia and let him know the file is ready to view. He will then contact you with an email confirmation that your ad has been recieved and is approved.
NOTE - Internet Explorer cannot be used to upload files to any ftp site.

FILE PREPARATION
All colors CMYK. No RGB files accepted.

Maximum Ink Density: 300%

Bleed: .125"

Registration Offset: 12pt

Page Size: Trim size plus 1 inch

Minimum Contone Resolution: 300

Minimum Lineart Resolution: 1200


PDF/X-1A TOOLS
Distiller Option: DDAP Optimized
Included in CMP PDF Toolkit
http://www.cmpproduction.com/tools.html
Apago PDF/X Checkup: http://www.apago.com
Enfocus PitStop or Instant PDF:
http://www.enfocus.com
Service Bureau Resources:
http://www.cmpproduction.com/resources.html


STORAGE
Digital Ads will be stored for 13 months and then routinely deleted unless specific written arrangements are made by the advertiser to the contrary.


COLOR PROOFS
In order to ensure that we match the color expectations of our advertisers, we require a contract proof created from a SWOP certified System. Any other type of proof may not accurately represent the SWOP process or the desired color match. All proofs for color and/or content verification must be generated from the final file and must be 100% in size. For a list of all SWOP certified digital proofing systems go to: http://www.swop.org/certification.html#cert


PRODUCTION CHARGES
Changes to ads are subject to additional charges. If an ad is delivered without a proof, we may pull a digital proof and the advertiser will be charged. However, color reproduction cannot be guaranteed.


MEDIA LABELING REQUIREMENTS
Please include a copy of the insertion order, and include:

  • Publication Title
  • Issue Date
  • Agency/Vendor/AdvertiserName
  • Production Contact < Phone Number
  • File Name/Number and List of Contents
GAME CAREER GUIDE

Be a part of one of the most widely read and retained issues of Game Developer every year - the Career Guide. This special issue has both online and newsstand distribution, and is sent to key educational institutions across the country. Game Developer's Career Guide is also distributed to influential attendees at the annual SIGGRAPH conference and expo.

Game Developer's annual Career Guide issue is an invaluable tool for students, recent graduates, and experienced professionals looking for resources on ways to update their skillsets and take control of their careers.

An advertisement in the annual Career Guide is an investment in marketing to both current and future customers, and a way of showing support for this very important resource that serves both current and future industry professionals.

Rates for the 2007 Career Guide issue will be as follows:

Career Guide

Spread:

$6,825

Full page:

$3,145

Half page:

$1,970

Back Cover:

$6,300

Inside Front Cover:

$5,705

IFC spread:

$8,400

4-color charge included

 

Space close Materials close Issue mails

June 5

June 12

June 29

EDITORIAL CONTENT

Summaries: Vital Game Industry Information
Placed throughout this year’s Career Guide are multiple guides containing some of the most important facts a prospective game development student should know, including essential game industry organizations and events, a full description of the different types of degree and certification courses available to students, and information on game industry internships.


Also included is input from key recruiters and human resources managers on the most in-demand game industry jobs, plus statistics from this year’s Game Developer salary survey tailored for the entry-level applicant.

Directory: Full Listing of Game-Related School Programs
As in previous years, the Game Developer Career Guide features a detailed list of North American game schools that offer degrees and other programs related to video games development, including address, cost, website, and contact information.

Features: Professional Profiles and Career-Related Tips and Tricks
The special Career Guide also includes multiple features, such as an article on the winners of the Independent Games Festival’s Student Showcase competition, day-in-the-life accounts from professionals who make games for a living, tips and tricks on how to make a name for yourself as an aspiring game creator, and strategies for preparing for a career as a game designer—one of the industry’s most coveted jobs.

GAMECAREERGUIDE.COM

The Game Career Guide website was launched by the Think Services Game Group in August 2006 as the leading website specifically for students and educators in the game industry. The site has expanded from the already successful education coverage on sister website Gamasutra, is run as a complement to the Game Developer magazine's annual Game Career Guide issue, and now publishes daily news and twice-weekly feature coverage on the cutting edge of game industry education.

For more information on GameCareerGuide.com click here.

GAMASUTRA.COM

Gamasutra.com gives you instant access to over 175,000 prospective students interested in becoming professional game developers. Reach these individuals while they are actively searching for programs to help them land a career in the game industry.

EDUCATION BANNERS:
In addition to sponsorships on Gamecareerguide.com, run-of-site banners are available on Gamasutra.com for school's looking to promote their program to the game development community.  Raise your school's profile by placing your message in front of over 350,000 registered members

 

 

NET (IMPRESSIONS)

 

Size

 

LOCATION

1 month
100K

2 months
200K

3 months
300K

Leaderboard (468x60)

Run of Site

2,300

4,200

6,300

Super Box (300x250)

Homepage

4,500

8,200

12,300

Skyscraper
(120x600 or 160x600)

Run of site

4,500

8,200

12,300

For rates on campaigns longer than 3 months, please contact Aaron Murawski, 805-523-7841.

EMAIL NEWSLETTER ADS

In addition to the Weekly Inside Gamasutra Newlsetter that reaches over 90,000 opt-in subscribers, Gamasutra.com has recently added a IndieGames.com newsletter targeting the Independent and Casual Games market.

Inside Gamasutra Weekly : contains the News, Features and job posts from the previous week on Gamasutra.com. It's delivered to over 90,000 opt-in subscriber's every Thursday morning. When sponsoring the Weekly Inside Gamasutra newsletter your advertisement also automatically is included in all 5 of the GamaDaily newsletters for that week, which goes to more than 16,500 opt-in subscribers (an additional 82,500 impressions).

IndieGames.com: The IndieGames.com e-newsletter is a focused bulletin featuring all of Gamasutra.com's coverage of the Independent and Casual Games market including industry and product news, tools and game development. Delivered monthly to over 15,000 subscribers.

SPONSORSHIP INCLUDES: callout box containing a 75 word text description, company logo and link.

Newsletter Type Top position Middle position

One Weekly Inside Gamasutra & a week of GamaDaily Email Sponsorship

$3,750 net

$2,750 net

 

Two Weekly Inside Gamasutra & two weeks of GamaDaily Email Sponsorships    - - - - - - - - - - - - - - - - - - - - - - - - - - -

One Monthly IndieGames.com Newsletter Sponsorship

Two Monthly IndieGames.com Newsletter Sponsorships      

 

$5,995 net
- - - - - - - - -

$2,500

 

$4,500

 

$4,995 net
-------------

$2,000

 

$4,000

For rates on additional newsletters, please contact Aaron Murawski, 805-523-8703.

BANNER SPECIFICATIONS

For pricing information and more, please contact your account manager. Tracking reports including impression levels and click-through rates for individual banners are available.

BANNER – 468X60

  • Dimensions: 468x60
  • File Size: 20K or less
  • Loop Limit: 5 Loop Limit
  • Formats: GIF, JPG, HTML, Flash
  • Alt Text: Cannot exceed 70 Characters

SKYSCRAPER – 120X600

  • Dimensions: 120x600
  • File Size: 35K or less
  • Loop Limit: 5 Loop Limit
  • Formats: GIF, JPG, HTML, Flash
  • Alt Text: Cannot exceed 70 Characters

THE BIG BOX – 300X250

  • Dimensions: 300x250
  • File Size: 45K or less
  • Loop Limit: 5 Loop Limit
  • Formats: GIF, JPG, HTML, Flash
  • Alt Text: Cannot exceed 70 Characters

MINI RUN OF SITE BANNER – 120X60

  • Dimensions: 120x60
  • File Size: 12-15K or less
  • Loop Limit: 5 Loop Limit
  • Formats: GIF, JPG, HTML, Flash
  • Alt Text: Cannot exceed 70 Characters

Creative Deadlines:

  • GIF, JPEG, HTML – Two business days prior to start date.
  • Flash – Five business days prior to start date.
  • Linking URL must be submitted with creative.

HTML:

  • HTML code cannot exceed 15K

Flash:

  • Macromedia Flash version 5 or later
  • Creative must be delivered as a .SWF file
  • Must submit an image (JPG or GIF) to be served in case the user does not have flash installed. The Kbytes size for the static image should be the same as the Kbyte restriction for a normal image ad of the same size and shape.
  • Flash files require that an FSCommand be embedded in the file for publisher to track clicks.
  • Target value must be set to target=_parent
  • The frame rate for flash files may not exceed 18 frames per second. 12 frames per second is preferred.

Third Party Serving:

  • Gamasutra Network allows third party rich media tags (IFRAME/ JavaScript/ATLAS) for the rotation of rich media, and requests standard third party tags (HREF, IMG SRC) for the use of GIF or JPG.

Image Rotation:

  • Maximum of 3 creatives in rotation per campaign.

Rich Media:

  • Rich Media accepted upon approval
GAME DEVELOPERS CONFERENCE

In an industry built on relationships, the Game Developers Conference is a proven, must-attend event, providing:

  • The largest gathering of game developers in the world
  • More than 300 sessions covering all aspects of game development, taught by industry leaders, technology pioneers and entertainment visionaries
  • An exposition for evaluating new products and technological breakthroughs

The Game Developers Conference delivers:

Face to face contact with 12,000 valuable prospects

Companies know the support of the game development community is crucial to the success of their business. That’s why the GDC has a history of major industry announcements and events.

  • US Playstation2 Launch
  • Worldwide Xbox launch by Bill Gates
  • US Nokia N-Gage Launch

"The GDC has great potential for networking, for seeing the roadmap of our industry being unfolded, and for being inspired (and challenged) by the best minds in our industry."
-Dave Perry
CEO - Shiny Entertainment, a division of Atari

EXHIBIT SPACE RATES

Booths on the Expo floor: $53 per square foot (10’ x 10’ minimum) Exposuites: $47 per square foot (10’ x 10’ minimum, exposuites require build out of four walls and lockable door at exhibitor’s expense)
For locations and availability, contact your account manager or download the GDC 2007 floorplan here.
For information about the Career Pavilion, click here.

IGF STUDENT SHOWCASE SPONSORSHIPS 

The IGF Student Showcase rewards excellence and innovation from students around the world by selecting the 10 best game entries and unveiling them in a pavilion at the 2007 Game Developers Conference.  This year we are also adding a "Best Student Game Award", honoring the best game submitted in 2006.  As a sponsor your company will be recognized in the game development community as a top supporter of the IGF Student Showcase by receiving promotion before, during and after the event.

To download a pdf of IGF Student Showcase sponsorship opportunities, click here.

PLATINUM SPONSOR: $15,000 NET (EXCLUSIVE)

PRE-EVENT EXPOSURE:

  • Logo on homepage of IGF website (www.igf.com)
  • Logo on the sponsors page of the IGF website with 50 word company description (www.igf.com/05sponsors.html)
  • Logo on a minimum of three IGF print ads to run in the December-February issues of Game Developer magazine (December issue closes October 27th)
  • Logo near IGF event description in over 100,000 pre-event GDC mailings (if confirmed by November 1st)
  • Large Logo and 50 word company description on www.gamecareerguide.com  

ON-SITE EXPOSURE:

  • Logo on sponsor page of the Awards program
  • Logo near event description in GDC Program
  • Logo in IGF print ad in GDC Program
  • Text mention on invitations to IGF awards ceremony
  • 30 GDC Expo Passes
  • Logo on IGF pavilion banner 
  • Half page ad in GDC Program Logo on sponsor page of the Awards program
  • Logo on pod headers for Student Showcase in IGF Pavilion

AWARDS PRESENTATION EXPOSURE:

  • Logo on the sponsor "thank you" slide.
  • Sponsors are invited to give out prizes to all of the winners  and/or the grand prize winners.

POST-EVENT EXPOSURE:

  • Logo in ad congratulating IGF winners in Game Developer magazine

GOLD SPONSOR: $8,500 NET (2 AVAILABLE)

PRE-EVENT EXPOSURE:

  • Logo on homepage of IGF website (www.igf.com)
  • Logo on the sponsors page of the IGF website with 50 word company description (www.igf.com/05sponsors.html)
  • Logo on a minimum of three IGF print ads to run in the December-February issues of Game Developer magazine (December issue closes October 27th)
  • Logo near IGF event description in over 100,000 pre-event GDC mailings (if confirmed by November 1st)
    * Small logo on www.gamecareerguide.com  

ON-SITE EXPOSURE:

  • Logo on sponsor page of the Awards program
  • Logo near event description in GDC Program
  • Logo in IGF print ad in GDC Program
  • Text mention on invitations to IGF awards ceremony
  • 15 GDC Expo Passes
  • Logo on IGF pavilion banner 
  • Logo on pod headers for Student Showcase in IGF Pavilion
     

AWARDS PRESENTATION EXPOSURE:

  • Logo on the sponsor "thank you" slide.
  • Sponsors are invited to give out prizes to all of the winners  and/or the grand prize winners.

POST-EVENT EXPOSURE:

  • Logo in ad congratulating IGF winners in Game Developer magazine

For more information contact Aaron Murawski at 805-523-8703.

 

ACADEMIC SUMMIT AND RECEPTION SPONSORSHIP

The IGDA Academic Summit intense 2-day workshop will focus on innovation and best practices in curriculum design and teaching methods for game development education. There will be inspirational lectures, exploration of model curricula, case blasts, interactive hands-on sessions as well as great opportunities for networking and discussion throughout the workshop. The Academic Summit Reception will take place at the conclusion of Monday's IGDA workshop and include a gathering of educators, developers, graduates and students.

As the overall sponsor of the Academic Summit and Reception, held at the largest game developer conference in the world, your school or company will be recognized throughout the academic and developer communities as leading the way in shaping the future of game development education.

To download a pdf of the Academic Summit and Reception sponsorship, click here.

ACADEMIC SUMMIT AND RECEPTION SPONSORHIP – $15,000

Location: Academic Summit, Moscone Convention Center
Dates: Monday, March 5th & Tuesday, March 6th 2007
Time: 10:00 am - 6:00 pm

Location: Academic Reception, Moscone Convention Center
Date: Monday, March 5th 2007
Time: 6:00 pm - 7:30 pm

Includes:

  • Thanking of sponsor by IGDA Director at the start and end of each day
  • Hanging banner in classroom
  • Handouts on table in classroom
  • Drinks and finger food at Monday reception
  • Sponsor logo on reception signs
  • Sponsor announces and welcomes everyone to the reception
  • Sponsor logo and promotion of the event on Gamasutra.com, Gamecareerguide.com, IGDA.org and Gdconf.com
  • Sponsor logo and promotion of the event in GDC Show Program

For more information contact Aaron Murawski at 805-523-7841.

 

ADDITIONAL GDC SPONSORSHIP OPPORTUNITIES

For a pdf of additional GDC sponsorship opportunities, click here.

Online and e-mail advertising

GDC Update E-newsletter Sponsorship

  • Opt-in email newsletter with a circulation of 80,000
  • $2,250 per issue – includes 75 word company/product description, logo, and hotlink, 12 issues available.
     

Banner Advertising on www.gdconf.com

  • $40 CPM
  • Skyscraper banner (120x600 pixels)
  • Contact your account manager for details

Conference Program Advertising

Conference Program Print Advertisement (Four color, net rates)

  • $5,000 spread
  • $3,500 full page
  • $2,500 half page

Double-sided, Heavy Stock Insert

  • $7,000
    *Production cost included. Materials provided by sponsor.

Conference Program Belly Band

  • $8,000
    * Production cost not included.

Main Event Party, Opening Night Reception, Closing Night Reception:

  • Contact your account manager for details

East Meets West Reception Sponsorship

The East Meets West Reception brings together 500 of the top Asian and US developers and speakers attending GDC 2007. Gathering these game industry VIPs will unify “Eastern” and Western” development philosophies, creating a new vision for the future of game development.

As the exclusive sponsor of this reception, your company will act as liaison and host to the developers attending the East Meets West Reception. The sponsor will be perceived as a major facilitator of Asian initiatives, and a supporter of Eastern and Western game development collabortion.

  • $27,500 including reception costs, marketing and sponsorship visibility

To download a pdf of the details of East Meets West sponsorship, click here.

Lunch and Coffee Break Sponsorships:

  • $4,000 exclusive for one break
  • $2,000 non-exclusive

Market to developers during lunch and coffee breaks with product giveaways, literature distribution and signage

Interactive Lounge (Exclusive):

  • $20,000
  • Contact your account manager for details

GDC Lobby Bar (Exclusive):

  • $22,500, production cost not included, Moscone has daily minimums that must be reached.
  • Contact your account manager for details.

GDC Networking Bar, Jillians (Exclusive):

  • $12,500
  • Includes ‘thank you” signage on Wednesday and Thursday nights
  • Your account manager can provide you with pricing for additional visibility (napkins, coasters, etc.) 

Booth Crawl Main Sponsor:

  • $15,000
  • Includes food & beverages; vendor will produce mugs

Booth Crawl Participant:

  • Cost of food & beverages only

Exhibitor Meeting Rooms:

  • 10 x 15 lobby meeting space $9,500
  • 10 x 10 lobby meeting space $7,000
  • Both sizes include black GEM walls, lockable door, table and 4 chairs
One 22”’wx28”h poster or smaller may be attached to your meeting room. No hanging signage.

Sponsored Sessions:

Wednesday 3/7, Thursday 3/8, Friday 3/9

  • Sponsored Session: small - $3,200 - 100 capacity
  • Sponsored Session: medium - $3,600 – 1250 capacity
  • Sponsored Session: large - $4,000 – 250 capacity

GDC management will assign times. Preferences will be noted. Honored on a first come basis. No guaranteed slots.

Press Room Sponsorship:

  • $8,000, includes signage at the press room, literature distribution

Custom Badgeholders (Exclusive):

  • $28,500, includes production cost

Badge Necklaces (Exclusive):

  • $12,500, production cost not included

Badgeholder Inserts (Exclusive):

  • $18,000, production cost not included

T-Shirt Sponsorship (Exclusive):

  • $32,500, includes production cost

Conference Tote Bag Sponsorship (Exclusive):

  • $35,000, includes production cost , one color logo

Conference Tote Bag Inserts:

  • $5,000 per piece, not including production

Confirmation Letter Insert (Exclusive):

  • $5,000, production cost not included (size limit is 8.5” w x 11” h)

Shuttle Bus Sponsorship:

  • Contact your account manager for pricing

Footprints to Your Booth from Conference Hall Entrance:

  • Contact your account manager for pricing

SIGNAGE OPPORTUNITIES AT MOSCONE

To view a spreadsheet of GDC signage, sizes and pricing, please click here.

To view the corresponding floorplan of GDC signage locations at Moscone North and West, please click here.

Contacts

©2008 Think Services, a Division of United Business Media LLC. All Rights Reserved.